Updated September 3, 2026
WARDOGS Ozeti Map, Landmarks and Route Guide
Read the community-recorded Ozeti map by terrain, town landmarks, open approaches, towers and route risks, with clear launch-day facts to recheck.

Know what this map can prove
Ozeti is the community-recorded name for this battlefield; BULKHEAD had not formally announced that name when the source was checked. The image and marker set come from Closed Alpha and Beta observations, so they are useful for orientation but not launch authority.
Use the live client for the final map name, boundaries, tower state, faction spawns and vendors. Report a changed marker instead of forcing the old map to fit.

Use the town landmarks
The central settlement is organized along a main road. A walled stadium marks one end, while a church sits on higher ground. Low buildings provide more cover once a squad reaches town than the open fields around it.
Choose a landmark everyone can identify, then call direction and movement from it. A name is useful only when the squad shares the same reference.
Plan the open approach
Orchards, dry field parcels and scattered pine interrupt the approaches, but several routes remain exposed. Move from cover to cover and identify the third team's likely angle before committing vehicles or a full squad to the road.
A route that is safe against the visible team may still expose the squad to the unused third approach. Add a stop point where the map can be checked again.
Treat towers and vendors as live checks
The community map records four control towers and sixteen markers across faction HQs, vendors and spawn zones. Those counts are a pre-launch checklist, not a promise that every point stays in the same place.
At Early Access, record the marker name, grid, interaction and ownership rule before turning it into a fixed route or artillery solution.
| Map item | Pre-launch evidence | Live check |
|---|---|---|
| Map name | Ozeti, community-recorded | Client loading screen |
| Town | Road, stadium, church high ground | Landmark and destruction state |
| Towers | Four plotted | Count, position and capture prompt |
| Vendors/spawns | Included among 16 markers | Faction, inventory and placement |
Link the overview instead of competing with it
The existing Bakurani and Ozeti page remains the two-map overview. This page owns the specific Ozeti route and landmark intent. Use the overview to compare battlefields, then return here for a pre-match orientation checklist.
For objective decisions after entering the map, continue with the Control Zone guide rather than treating a static landmark as the active win condition.
Sources and further reading
Official WARDOGS Steam store page →


